AT A GLANCE
Paul Anthony George
Area of Practice:
Contemporary Art, Artistic Research, Visual Culture
OVERVIEW
I am a researcher who works with digital ethnography, speculative design and design research, while I work to study Internet memes, online behaviour, protest and dissent in India and other parts of the world. I also use game design as a way to understand how complex systems work and don’t work for some along the lines of accessibility, disability and being othered. Social rule bending is part of the studios I work on, while mapping collective pasts, presents and futures.
EDUCATION
- PhD scholar
- M.Des industrial design
- BE mechanical engineering
WORK EXPERIENCE
- Design Engineer at Godrej Interior 2011-2013
- Research associate (documentary film) at D’source IDC 2015-2016
- Children’s illustrated book about Pune 2016
- Design research at BRnD 2017
- Working with design students – Srishti Manipal Institute of Art design and technology 2018-ongoing
INTEREST AREAS
- Internet memes
- Design history
- Digital ethnography
- Critical design
- Humor studies
CURRENT PRACTICE AT SRISHTI
Design research and speculative making
TEACHING PORTFOLIO
- Rehearsing the futures
- Mapping futures for MDes Hcd | DLI, MA Ex
- Product Semantics as a theory and understanding unit
- Writing on the wall: lessons in UX copywriting | BDes
- Basics of Visual and IxD
- Advanced IxD and ethics of IxD | UiiE
CREATIVE PRACTICE & OUTREACH
- Illustration as a mode of practice based research
Speculative making