AT A GLANCE

Yeup Hur

Professor

Area of Practice: Somaesthetics and embodied interaction; movement-based design methods; speculative design and design fiction; workshop pedagogy and research.

Yeup Hur is a designer–researcher working at the intersection of embodied interaction, soma design, and speculative design. He integrates movement-based methods and somaesthetic inquiry to develop reflective, experience-centred practices and studio pedagogy. At Srishti Manipal Institute of Art, Design and Technology, he teaches embodied interaction, movement-led prototyping, and design futures, exploring human–artifact ecologies, world-building, and culturally situated design.

EDUCATION

PhD in Industrial Design; Bachelor of Design (Industrial Design), Honours First Class; Postgraduate Certificate in Computer Engineering; Bachelor of Science (Psychology)

WORK EXPERIENCE

Visionary Images — Interaction Designer / Technical Advisor
Designed and implemented interactive elements for an installation artwork.

Hellen Sky & Collaborators — Interaction Designer
Created movement-based interaction and stage projection systems for performance works.

Marc Pascal Design — Industrial Designer
Contributed to lighting and product design across concept, prototyping, and refinement.

Deloitte Australia — Computer Engineer
Supported enterprise system migrations across multiple sites and teams.

Robyn Bradbury Clinical Psychology — Intern
Maintained counselling session records and assisted with practice operations.

INTEREST AREAS

Aesthetics of Interaction (AoI)
Embodied interaction & Soma Design
Movement-based design methods
Speculative / critical design & design fiction
Human–artifact ecologies (IoT)
Experience orchestration
Workshop pedagogy & practice-based research

CURRENT PRACTICE AT SRISHTI

Aesthetics of Interaction (AoI), Movement-based prototyping, Experiential Speculative Design, Practice-based research (RtD)

TEACHING PORTFOLIO

Rituals of Future Things — Master’s Workshop
Speculative Futures Design Scenario — Undergraduate Studio
Interaction Design (Integrated Service & Design) — Graduate Studio
Aesthetics of Interaction — Master’s Studio
Social Fabrication — Graduate Studio
Design Through Movement — Master’s Workshop
Physical Programming — Undergraduate Elective

CREATIVE PRACTICE & OUTREACH

Culturally situated speculative design / design fiction linked to industry and civic partners; Chapter Lead, Speculative Futures, Seoul (community programmes and partner-facing activations).

Community & leadership: Lead city-chapter programming (talks, studios, public salons) translating futures methods into partner-relevant prototypes, narratives, and discussion artefacts.

Industry & civic linkage: Co-design engagements with organisations to explore near-future product–service scenarios and policy-adjacent conversations.

Methods: Scenario building, world-building, diegetic prototyping, and lightweight field trials grounded in local cultural practices (e.g., foodways, rituals).

Outcomes: Partner workshops, experiential installations, and briefings that surface design implications for urban food systems, IoT/artefact ecologies, and community wellbeing.

Selected activations:

Experiential Dining / Future Food Systems — Speculative Futures Seoul × EZFarm @ FABLAB Asia Network (hydroponic micro-farming, on-table harvesting, culturally localised tasting).

Futuring Peace in 2060 – Northeast Asia — Speculative Futures Seoul with UN DPPA & UNESCO (youth-to-policy design fictions and public seminars).

Projects showcase:

Student immersions
Student Mind Maps
Students working with puzzles as a way of understanding learning
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